RoadMap
Last updated
Last updated
Q1 2021
game concept development
market research
development of the design document Q2 2021
development of technical documentation
development of business plan Q3 2021
development of in-game balancing
opening of a company in Delaware Q4 2021
formation of basic company copyright documentation, contracts, NDAs, other documents
starting the search for a development team
Q1 2022
Q2 2022
Q3 2022
White Paper 1.0. ✅
Launching of a website and various social networks ✅
Q4 2022
creation of the base interface
elaboration of the character interaction with water, conditions, parameters
Smart contract activation for the SDT token
Conducting a Seed round for the SDT token
Smart contract activation for NFT assets
Q1 2023
Conducting a private round for the SDT token
Launch of an international promo company
Conducting a private round for NFT assets
Refinement of the mechanics of the characters' movement
Refinement of character armament systems
Development of the user interface
Elaboration of storyline levels
Q2 2023
Mechanic development for online sessions
In-game store development
QA testing
Beta version release
Ambassador program launch
Conducting an IDO
Closed beta testing of the NFT marketplace
Closed beta testing of the DroneSharing system
Q3 2023
Beta version of the NFT marketplace
Beta version of the DroneSharing system
Closed beta testing of the service of mini-games and quests
Participation in the international exhibition of the gaming industry
100,000 registered users
Release of DLC - expansion of the list of maps, characters, and branches of the storyline
The expansion of multiplayer content.
Q4 2023
Launching private lobbies in Rovilon
Activating the possibility of renting drones in DroneSharing
Beta version of the service of mini-games and quests
200,000 registered users
Q1 2024
Release of additional game modes, including: races, raids, zone capturing
White Paper 2.0
Launching a local promo company in the EU
Update game locations
300,000 registered users
Q2 2024
Release of more events and further expansion of content
Creation of a gaming center based on the Rovilon gaming universe
Begin development for the PC version
Launching a local promotional company in Asia
500,000 registered users
Q3 2024
Release of events, collaborating with several well-known franchises
Adding new game modes
Launching a local promo company in the US and Latin America
Participation in the International Gaming Industry Exhibition
800,000 registered users
Q4 2024
Release of events, further expansion of content for the second part
Launching a local promo company in China
1M+ registered users
2025-2027
Q2 2025
Release of DLC for the first part (mobile).
Q3 2025
Porting the first part of the game to the PC platform.
Q4 2025
Launching the development of the second part of the project, and further continuation of the story.
Q4 2026
Release of DLC for the second part (mobile).
Q2 2027
Release of events as well as further content expansion for the 2nd part.
Q3 2027
More events and collaborations with famous franchises.
Q4 2027
Launching the development of a project in the same setting but in a different genre (online strategy, with cross-game resources - transferring resources from one game to another).
drawing concept art for the game
modeling, drawing, rendering of characters
development of gameplay mechanics
testing and debugging of gameplay processes (character management, interaction in the game environment)
modeling and assembly of the first levels in the game
development of sound effects
development of visual effects and animation
working through the scripts on the levels
creation of the AI entities (antagonists) and tuning of their algorithms